Everything your games load by id (id:<number> in
Studio). Every upload is reviewed by a moderator before other players see or
hear it — you can preview your own while it's pending.
- Texture — surfaces (SurfaceAppearance), decals and UI images
(stored at 1024px).
- Particle sprite — small ParticleEmitter images (128px).
- Skybox face — one side of a Sky (stored at 1024px; set it on
Lighting → Sky → SkyboxUp/Dn/Lf/Rt/Ft/Bk).
- Sound — music and effects for Sound instances.
- Animations & accessories publish straight from Studio
(right-click an Animation in the Explorer / Avatar → Accessory
Editor) and show up in this list too.
Upload an image or skybox face
Skybox faces go on a Sky object in
Studio (Lighting → Sky → SkyboxUp/Dn/Lf/Rt/Ft/Bk = the asset id).
Upload a sound
WAV/MP3/OGG/FLAC/M4A, up to 8 MB and 2
minutes. We convert it server-side (the game never plays your original file).
Your uploads
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